You searched for WEAPONS AXE DAGGER FLAIL MACE POLEARM SWORD WHIP CLAW BOW spear
1. weapons axe dagger flail mace polearm sword whip claw bow
spear
Weapon damage is based on the level of the weapon and the damage bonus
on the weapon. You can lore any given weapon to see how much damage it can
do. Two‑handed weapons increase base damage by 100% due to mass, and they
are twice as hard to disarm. Players wielding a weapon they are skilled
in have a 3% higher chance to successfully hit their opponents. Dual
wielding gives a 5% bonus if the player is skilled in the secondary weapon.
It's possible to wield a third weapon with the mind hand spell.
The weapon skills consist of the following:
axe the use of axes, ranging from hand to great (not halberds)
dagger the use of knives and daggers, and other stabbing weapon
flail skill in ball‑and‑chain type weapons
mace this skill includes clubs and hammers as well as maces
polearm the use of pole weapons (except spears), including halberds
sword the warrior's standby, from rapier to claymore
whip the use of whips, chains, and bullwhips
claw used for throwing stars
bow ranger weapon, must have bows to use
staves the use of using staff weapon and staves (not weapon skill)
spear the use of spears, available to gaians and warriors